A modern LuaJIT binding for raylib (also available at https://gitlab.com/TSnake41/raylib-lua)
-
Updated
Feb 22, 2025 - Lua
A modern LuaJIT binding for raylib (also available at https://gitlab.com/TSnake41/raylib-lua)
A 1:1 Object Pascal port of [NarcisCalin's N-Ray](https://github.com/NarcisCalin/N-Ray) C++ path tracing sample, reworked to fit the Yutani sandbox architecture. It runs the entire path tracer on the GPU via an OpenGL 4.3 compute shader
CPU/GPU particle sim using compute shaders with rlgl
Simple super lightweight screenshot tool with GUI written in pure C. (Based on XFCE's screenshoter) [WIP]
To associate your repository with the rlgl topic, visit your repo's landing page and select "manage topics."