Isosurface extraction using Marching Cubes and pure WebGL.
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Updated
Feb 17, 2020 - JavaScript
Isosurface extraction using Marching Cubes and pure WebGL.
⚡💻 OpenGL application inspired by Walt Disney Animation Studios BRDF Viewer. A BRDF Viewer that support standard RGB and spectral data (tristimulus values) color calculation.
This is a 2D, DND-style roguelike being developed using C++ and SDL2. All programming, art, and sound are done solely by me.
Regl-based rendering of MINI Cooper to demonstrate lighting effects
Basic rendering engine written in Java.
tech demo of fast light and shade calculations for graphics
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