ReactiveUI
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Repositories
- ReactiveUI.Uno Public
ReactiveUI integration for the Uno Platform. Provides Uno-aware views, activation, routing, binding and scheduler support so the same MVVM code runs on Windows, desktop, WebAssembly, Android and iOS.
- Akavache Public
An asynchronous, persistent key-value store for .NET desktop and mobile applications, backed by SQLite. Suited to both durable data such as user settings and cached data that expires, with optional encryption and System.Text.Json serialization.
- splat Public
Cross-platform building blocks for .NET applications. Provides service location and dependency resolution, logging, platform-neutral images, colours and geometry, and unit test and design mode detection.
- Maui.Plugins.Popup Public
ReactiveUI integration for popups in .NET MAUI. Provides reactive popup pages built on Mopups so popups follow the same MVVM, activation and binding patterns as the rest of a ReactiveUI application.
- ReactiveUI.Validation Public
Reactive validation for ReactiveUI view models. Declare validation rules as observables over properties and bind the results to views on any supported .NET platform.
- ReactiveUI.SourceGenerators Public
Roslyn source generators that write ReactiveUI boilerplate at compile time. Attributes such as [Reactive], [ObservableAsProperty], [ReactiveCommand] and [IViewFor] produce reactive properties, commands and view bindings without reflection or IL weaving.
- actions-common Public
Shared GitHub Actions workflows and composite actions used across the ReactiveUI organisation. Covers building, testing, code coverage, package signing and releases so every repository follows the same pipeline.
- Splat.DI.SourceGenerator Public
A source generator that produces Splat dependency injection registrations at compile time. Constructor and property injection are resolved without runtime reflection, with analyzers and code fixes and full native AOT support.
- punchclock Public
A library for managing concurrent asynchronous operations in .NET. Provides bounded concurrency, priority scheduling and key-based serialization over a single queue, with Task and IObservable APIs.
- ReactiveUI.Binding.SourceGenerators Public
A compile-time binding engine for ReactiveUI. It generates the property observation and binding code behind WhenAnyValue, Bind and related APIs at build time, so bindings run without runtime reflection.
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