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This is fun
๐Ÿ’ญ
This is fun

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nff747/README.md

Systems & Graphics Engineer specializing in WebGPU compute, browser-native LLM runtimes, and high-performance memory architectures. I build infrastructure that forces the browser to run code it wasn't designed for.

โšก Selected Open-Source Work

๐ŸŽฎ WebGPU & Compute Shaders

  • cr-vector-sync โ€” WebAssembly/WebGPU local-first Vector Database with E2E encrypted peer-to-peer CRDT syncing via OPFS.
  • paged-attention-wgsl โ€” High-throughput PagedAttention & block-tiled KV-cache virtual memory engine for running multi-head transformer models on WebGPU.
  • flash-attention-wgsl โ€” Hardware-tiled Online Softmax FlashAttention-2 compute engine in WebGPU & WGSL. Eliminates O(Nยฒ) intermediate attention matrix allocations with workgroup SRAM cache tiling and causal masking.
  • webgpu-vram-pager โ€” Virtual memory paging & ring buffer for executing 8B+ LLMs in-browser, bypassing WebGPU maxStorageBufferBindingSize limits.
  • radiance-cascades-wgsl โ€” Real-time flat & nested radiance cascades for global illumination and volumetric light transport.
  • subsurface-scattering-wgsl โ€” Multi-layered separable BSSRDF approximations with Gaussian convolutions for human skin rendering in WebGPU.
  • ocean-fft-wgsl โ€” Radix-2 Fast Fourier Transform for real-time ocean wave simulation (Phillips spectrum) in WGSL compute shaders.
  • volumetric-clouds-wgsl โ€” Multi-scattering raymarching through Worley/Perlin noise density volumes with Beer's Law attenuation.
  • marching-cubes-wgsl โ€” GPU-accelerated isosurface extraction and procedural terrain generation with prefix-sum compaction.

โš™๏ธ Data Structures & Low-Level Infrastructure

  • splat-bvh-core โ€” Parallel Bounding Volume Hierarchy constructor and frustum culling engine for 3D Gaussian Splatting rendering.
  • swarm-refactor โ€” Distributed multi-agent execution framework built on Node worker threads with shared ArrayBuffer state locks.
  • hyper-hnsw-core โ€” Browser-native Hierarchical Navigable Small World vector search implementation.
  • helix-lsm โ€” Log-Structured Merge tree optimized for WASM runtimes (edge KV emulation).
  • nova-wasm โ€” Portable sandboxed execution environment built for zero-trust multi-tenant serverless nodes.

๐Ÿงฐ Middleware & Network Architecture

  • edge-rbac-wasm โ€” Ultra-fast stateless Authorization middleware compiled to WASM for Cloudflare/Vercel Edge.
  • auto-heal-selectors โ€” Zero-dependency semantic DOM auto-healer proxy for Playwright and Puppeteer.
  • agentic-memory-kv โ€” High-speed strictly typed Key-Value store mapped over SharedArrayBuffer for multi-agent LLM systems.
  • edge-context-router โ€” Ultra-low latency V8 isolate request router for multi-tenant edge AI API gateways.
  • idempotency-middleware โ€” Distributed Redis-backed idempotency lock system to prevent race conditions on multi-node inference endpoints.

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