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Matthew LaRocca edited this page Nov 9, 2024
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Prerequisites
Before beginning, refer to Desktop Configuration to ensure your environment is setup for building on desktop.
Ensure that you have a c++ compiler and CMake installed.
Additionally install the CMake Tools VSCode extension
Open and Configure the project:
Open up the repository root folder in Visual Studio Code.
In VSCode, from the kit selection menu of the CMake extension, Select the amd64 configuration for your compiler.
Bring up VS Code Command Palette (Ctrl/Cmd + Shift + P) and run CMake: configure
Build assets
From the VSCode terminal window run the following command
npm run prepare_assets desktop
Build and Run Game
Build the Rom by running CMake: Build from the command palette or by clicking the build button in the status bar.