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dpami507/README.md

About Me

I'm David Amidon, a Game Programming student at Champlain College, working primarily in C++, C#, and Unity.

I enjoy building games and figuring out how to make things work the way I want them to. I like the problem-solving side of development and working with others on creative projects.

Currently looking for internship and entry-level opportunities in game programming and software development.

Tools I Have Used and Learned

Languages Graphics Libs IDEs Engines 3D Modeling Version Control Workflows Build Tools Frameworks & Libraries
c++ c# opengl SDL visualstudio vscode unityengine blender Git SVN Confluence Jira Bitbucket CMake Boost Asio

Links

linkedin Portfolio

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  1. portfolio portfolio Public

    Personal portfolio showcasing programming/game development projects

    CSS 1

  2. spotifybubble spotifybubble Public

    Creates a force graph of nodes from spotify export data

    JavaScript

  3. gpr200-final gpr200-final Public

    Terrain Generation with Raycast Editing built in OpenGL

    C++