"The corrupt bro dances across the NAND, thirteen bytes past the checksum, and the save never knows." ๐ฉ
Software Developer & Reverse Engineer
- Developing native save editors and homebrew for Nintendo Switch ๐ฎ
- Reverse engineering game save formats and file structures ๐ต๏ธ๏ธ
- Building local, privacy-focused AI modules (A.X.I.O.M.) ๐ง
- Creating low-level system diagnostic and repair tools ๐ป
- Shipping zero-dependency open-source developer tools & network analysis utilities ๐งฐ
- โญ Fallout: Evolution - Fallout-themed Pokรฉmon ROM hack (pokeemerald-expansion) led by abelardthebard. Contributing native creature design, SPECIAL perk integration, and expansion engine mapping. Early-game batch in development. ๐ฆด
- โญ TimeStranger-NX - Digimon Story: Time Stranger Save Editor. Direct NAND FS access successfully implemented (no bridge required!). Currently adding advanced features before public release. ๐ฉ
- โญ PKHeX-NX - Native Pokรฉmon SV Save Editor. v0.9.5 LIVE! ๐ | 248+ downloads | Community Discord coming soon. ๐ดโช
- โญ ACNH-Save-Editor - Shipped v1.4.0; currently developing the v1.5.0 Room Decorations Injector. ๐
- A.X.I.O.M. v2 - Autonomous Local AI OS | Uncensored Dungeon Master (persistent world state, combat, lore RAG), Brutal Interview Simulator, and PC Diagnostic Agent (runs offline via Ollama/ChromaDB) ๐๐ป
- Creature_AI_Prototype - Multi-agent ecosystem simulation with persistent individual minds, emergent social dynamics, elected governance, and task delegation ๐พ
- All-in-One Tech Tools - Bootable USB app for computer diagnosis & repair (In development, release TBD) ๐ ๏ธ
TimeStranger-NX ๐ฉ
Currently in active development: The first native Switch save editor for Digimon Story: Time Stranger. Successfully achieved direct NAND injection (no bridge required!). Building out advanced features before public release.
๐ฌ Reverse Engineering Highlights:
- Located Yen value at offset
0x7973(u32 little-endian) in/savedata/0001.bin - Discovered the
fsFsCommit()requirement to prevent silent NAND rollbacks - Built custom hex-scanners to diff save dumps and locate offsets/checksums automatically
PKHeX-NX ๐ดโช๏ธ
Public Beta & actively hardening: A 100% native Switch save editor for Pokรฉmon Scarlet & Violet โ built with open-source C++, byte-verified backups, and dual-file commit safety. โ no PC, no save dumping, no bridges. v0.9.5 QoL sprint live; 248+ downloads, contributing to the 1,670+ total served across all projects.
๐ฌ Reverse Engineering Highlights:
- Cracked the Gen 9 SCBlock/SCXorShift32 save structure with SHA256 footer verification and xorpad decryption
- Ported the PKHeX
SpeciesConverterto fix the Paldean ID divergence (Tarountula #917+ now display correctly, eliminating the "Dunsparce imposter" bug) - Built a legality-aware generator: real abilities, manual legal move picker (pulled from real learnsets), growth-correct EXP across all 6 curves, and a 26-ball picker with correct in-game IDs
- Implemented the byte-verified backup + dual-file commit safety pipeline, alongside boot-time crypto sanity checks, SD space validation, and hard Applet-mode memory guards
๐ GameBrew Wiki
ACNH-Save-Editor ๐
Shipped & stable: The first 100% native Switch save editor for Animal Crossing: New Horizons โ no PC, no save dumping, no bridges. v1.4.0 live; 1,422+ downloads served (1.1k GitHub + 322 GameBanana), contributing to the 1,670+ total across all projects. v1.5.0 Room Decorations Injector in active development.
๐ฌ Reverse Engineering Highlights:
- Cracked the AES-encrypted economy integers (Wallet, Bank, Nook Miles, Loan) split across
personal.dat(per-resident) andmain.dat(per-island) - Implemented automatic Murmur3 hash healing so edited saves pass the game's integrity checks on first boot
- Mapped the pocket item table: 8-byte slot records at offset
0x2A00under/Villager0/, powered by a 13,000+ item-name database with native keyboard search - Built the byte-verified backup + dual-file commit safety pipeline (auto SD backup before every NAND write, one-tap ZL rollback) โ 1,000+ installs, zero lost saves
๐ GameBrew Wiki
"Your Phase 0 feedback helped us catch exactly the kind of portability issues we wanted to eliminate."
โ akino-nanto, flamoris-ai-agent maintainer (on PR #20, which merged the refactor my Phase 0 testing triggered)
"direct NAND save interaction is fucking sick"
โ u/Duffmcmcmcwhalen, r/SwitchHacks (on the TimeStranger-NX devlog)
"YO THIS IS INSANE. HUGE PROPS"
โ u/riskyjones, r/SwitchHacks (on the TimeStranger-NX devlog)
"I told my niece I corrupted her island... she dubbed you 'Corrupt Bro'. Restoring the Zelda save sounds complicated so I think I'm going to stop but I'm happy the switch is working again. Again, you're an awesome person for taking the time to help me troubleshoot."
โ igomhn3, ACNH-Save-Editor User (after a successful NAND rescue! ๐) (shared with permission)
"Thanks for the heads up on the dvr patches. I don't have any reason to update my emummc right now but when I do update it and my games crash, I'll know why"
โ SwellEquis, r/SwitchPirates (after the am/0x23 crash-screen decode โ preventative harm reduction working in the wild)
"I need to write up a small 'how to' document for my non-tech-savvy wife... Would you like me to post it here so you can use whatever part of it that you want for helping others?"
โ micaturtle, Tech Support Pro & Community Collaborator (After catching a folder naming bug in v1.4.0, they helped fix the release zip and volunteered to write an accessibility guide)
"Can someone please bring native PKHeX on switch with support for all gens... You got all my support my friend!"
โ z-shark, Homebrew Community Member (After seeing my ACNH editor, they confirmed native PKHeX-NX was exactly what the community needed)
"OMG Cbreezy! You are the GOAT! I haven't even opened it yet, and this looks AWESOME. :D - the pocket item injection will be awesome! Thank you SO much :D"
โ micaturtle, ACNH Modding Community (On launch day of v1.0; later helped fix broken links and volunteered to write accessibility guides)
Left: Resume Parser + Brutal Interview Simulator | Right: Job Hunt Kanban Tracker
D&D Mode with Grit Level slider, Character Creation & Campaign Management
A.X.I.O.M. ingests the official D&D 5e SRD via ChromaDB for accurate rule-based narration
Features:
- ๐ Uncensored Dungeon Master โ Persistent world state, combat tracking, lore RAG, session chronicles
- ๐ผ Brutal Interview Simulator โ Realistic hiring manager persona with scored feedback
- ๐ Resume Parser & Job Hunter โ PDF parsing, automated job search, cover letter generation
- ๐ ๏ธ PC Diagnostic Agent โ Executes local PowerShell tools safely via permission gate
- ๐ง Fully Offline โ Runs on Ollama + ChromaDB, zero data leaves your machine
Emergent colony governance with elected mayors, task delegation, and persistent creature relationships
Features:
- ๐ง Persistent Individual Minds โ Each creature has unique memory, personality, and relationship maps
- ๐๏ธ Elected Governance โ Dynamic mayor elections with leadership scores and task assignment
- ๐ค Social Dynamics โ Creatures refuse tasks based on friendship levels, form alliances, and negotiate
- โฑ๏ธ Time & Weather System โ Day/night cycles, weather effects, and resource management
- r/SwitchPirates 23.0.0 Recovery Guide 20k+ views, 70+ shares, 35+ comment support thread; #1 post of all time on r/SwitchPirates; maintained with a public corrections log and maintainer-verified fixes (bth, hexkyz).
- GitProfileLens (Accessibility & Testing): Implemented keyboard-accessible copy feedback with
aria-liveannouncements and robust clipboard error handling. Rewrote unit tests to exercise real production handlers, ensuring deterministic success/failure paths. - Repo-Radar (Algorithmic Disambiguation): Fixed a semantic collision in recommendation ranking where the "homebrew" keyword falsely matched macOS
brewtaps instead of Nintendo Switch homebrew projects, preserving relevance for console dev profiles. - flamoris-ai-agent (Phase 0 Validation & Architecture Impact): Independently executed the full local acceptance checklist for a runtime-agnostic local AI agent on Windows. Identified critical friction points (UTF-8 encoding traps, API provider mismatches) which directly influenced the maintainer's architectural refactor (PR #20) for a neutral, environment-driven setup flow.
- OpenNOW-Switch (Real Hardware QA): Conducted deep hardware acceptance testing on modded Switch. Isolated a DTLS stream negotiation hang, validated the upstream fix (PR #37), caught a critical global input regression that CI missed (preventing a broken stable release), isolated a session handoff crash in (PR #39), and held the QA block on the native-Switch implementation (PR #40) documenting the Seat Setup Step 3 lifecycle crash before merge.
- Dusklight (Release Engineering): Diagnosed a version mismatch between the
.nroNACP metadata and the in-game menu (git describe --dirty). Proposed three distinct CMake/release pipeline solutions, drawing from direct experience shippingPKHeX-NX.
I leverage my deep expertise in reverse engineering, systems programming, and local AI architecture to help companies and developers solve complex technical challenges. I prioritize safety, transparency, and byte-verified integrity in every project.
I translate complex low-level concepts into clear, actionable guides for developers and end-users.
- Specialties: Reverse engineering tutorials, API documentation, save-format breakdowns, and security best practices.
- Recent Work: Authored the r/SwitchPirates 23.0.0 Recovery Guide (20k+ views, 70+ shares, #1 post of all time on r/SwitchPirates) and contributed accessibility docs for GitProfileLens.
- Ideal For: Developer blogs, SDK documentation, and community-facing technical guides.
I find the edge cases that CI pipelines miss, focusing on memory safety, crypto implementations, and file system integrity.
- Specialties: Native application hardening, hash verification logic, NAND/file-system commit mechanisms (
fsFsCommit()), Horizon OS crash-screen decoding (sysmodule Title ID mapping), and IPC interface reverse engineering. - Track Record: Identified critical input regressions and session-handoff crashes in OpenNOW-Switch, and architectural friction points in flamoris-ai-agent.
- Ideal For: Pre-release security audits, homebrew tool hardening, and local-first AI application testing.
I build zero-dependency tools and diagnostic agents that respect user privacy and system integrity.
- Specialties: Python CLI automation, network diagnostics, local LLM integration (Ollama/ChromaDB), and Windows/Linux system repair.
- Tools Built: gh-network-scanner (zero-dep network mapping) and A.X.I.O.M. PC Diagnostic Agent.
- Ideal For: Automating internal dev-ops tasks, building custom diagnostic tools, or setting up secure, offline AI workflows.
๐ฉ Contact: For inquiries, please reach out via GitHub Issues or connect with me on Bluesky.
gh-network-scanner ๐ธ๏ธ
Shipped & live: A zero-dependency, safety-first CLI that maps your second-degree GitHub network to surface high-signal developers. Pure Python stdlib โ no pip, no frameworks. Applies a strict Quality Gate to filter bots and mass-followers, then enriches survivors with repo-language data. This is the exact tool that recently surfaced and connected me with Switch homebrew legends (ClusterM, fincs, WinterMute) and local-AI architects, proving the zero-dependency, safety-first architecture in the wild.
I build native Switch homebrew, zero-dependency save editors, and local-first AI systems. All my tools are open-source, safety-first, and byte-verified.
If you've benefited from my workโwhether it's rescuing a corrupted island, editing Pokรฉmon saves on your Switch, or exploring local AI architectureโyour support helps me keep building tools you can trust.
โญ Found this useful? Star my repos and follow my work!
Built with โค๏ธ and lots of coffee โ






