Core game world simulation engine for popular spaceship based MMO Eve Online.
The project is build using CMake.
Configuration is best managed using the presets included in the project. To see the list of available presets, run the following from the project root:
cmake --list-presets
To configure your project with a given preset, run the following from the project root:
cmake --preset [preset]
This will build using the default generator as configured by the CMAKE_GENERATOR environment variable on the host
machine. The generator can also be explicitly provided during configuration:
cmake -G [generator] --preset [preset]
For typical use cases, we recommend the Ninja Multi-Config generator.
After configuration is complete, run the following:
cmake --build [BUILD_DIRECTORY]
© 2026 CCP Games
This software is provided by CCP Games and does not include or distribute any third-party libraries or frameworks.
Core game world simulation engine for MMOs whose titles start with Eve.
Trademark Notice: CCP Games is a trademark of CCP ehf.
This project is licensed under the MIT License. Nothing in the MIT License grants any rights to CCP Games' trademarks or game content.