Skip to content

Repository files navigation

Destiny

Core game world simulation engine for popular spaceship based MMO Eve Online.

How to build

The project is build using CMake.

Configuring

Configuration is best managed using the presets included in the project. To see the list of available presets, run the following from the project root:

cmake --list-presets

To configure your project with a given preset, run the following from the project root:

cmake --preset [preset]

This will build using the default generator as configured by the CMAKE_GENERATOR environment variable on the host machine. The generator can also be explicitly provided during configuration:

cmake -G [generator] --preset [preset]

For typical use cases, we recommend the Ninja Multi-Config generator.

Building

After configuration is complete, run the following:

cmake --build [BUILD_DIRECTORY]

📄 License and Legal Notices

© 2026 CCP Games

This software is provided by CCP Games and does not include or distribute any third-party libraries or frameworks.

Core game world simulation engine for MMOs whose titles start with Eve.

Trademark Notice: CCP Games is a trademark of CCP ehf.

This project is licensed under the MIT License. Nothing in the MIT License grants any rights to CCP Games' trademarks or game content.

About

Core game world simulation engine for MMOs whose titles start with Eve.

Resources

Code of conduct

Contributing

Security policy

Stars

206 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages