Original games • Multimedia applications • Sample tools • Developer libraries
Building software for real Amigas — from the 68000 and stock A1200 to 68060 and PiStorm systems.
⛳ MinTeeGolf — Play 3D Crazy Golf for the Amiga →
18 holes of colourful, polygonal 3D crazy golf. Windmills, teleporters, bumpers, tricky obstacles, AI competitors and up to four local players. Includes builds for classic 68000 machines, A1200-era systems and accelerated Amigas.
▶ Download / play MinTeeGolf on itch.io
| Game | Description | Link |
|---|---|---|
| MinTeeGolf | 3D crazy golf on classic Amiga hardware; 18 holes and local multiplayer. | itch.io |
| AmiKart | Low-poly kart racer with AI opponents, power-ups and LAN multiplayer; playable prototype. | Coming soon |
| AmiSports | Ten-sport Amiga party game with customisable Ami characters. Alpha 1 is available to play! | Get Alpha 1 on itch.io |
| GeoDash | Fast-paced, rhythm-inspired arcade game. In development. | Coming soon |
| The Machine | Original Amiga game project. In development. | Coming soon |
| AmiCraft | Voxel world building and LAN adventures. Private family project; not publicly released. | — |
Ten sports, character creation and party play on the Amiga. Alpha 1 is available to try on itch.io.
| Event selection | Stock A1200 presentation |
|---|---|
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▶ Try AmiSports Alpha 1 on itch.io
Modern-day features for classic Commodore hardware.
| Application | Highlights | Project |
|---|---|---|
| MintAMP | MP3, AAC, FLAC, Ogg Vorbis, WMA, WAV, IFF and internet radio; GadTools and ReAction interfaces. | Source |
| MintVID | Local video playback, YouTube, IPTV and HLS streaming with ECS, AGA and RTG support. | Source |
| MintPRINT | IPP network printing through the Amiga's standard printer system. | Source · Aminet |
| MintSCAN | Network scanner utility for supported eSCL/AirScan devices. | Source |
| MintREMOTE | Remote desktop access experimentation for classic Amiga. Alpha. | Source |
A Windows sample conversion and editing toolkit built with classic Amiga audio in mind — and one I use myself when preparing sounds for my Amiga games.
Convert WAV and MP3 sources into 8-bit mono samples; tune for PAL/NTSC ProTracker notes; edit waveforms and loop points; export WAV and IFF-8SVX; and experiment with audio effects, recording and batch conversion queues.
Bringing modern curl back to classic AmigaOS. My AmigaOS porting work makes this widely used command-line transfer tool available to the Amiga community again — another building block for modern network-capable software on vintage hardware.
I'm also credited as a contributor in curl's upstream repository. See the upstream contributor mapping and curl's project site.
Build it once, prove it in a real game, then reuse it.
| Library | Purpose | Availability |
|---|---|---|
| Ami3D | Software polygon renderer and reusable 3D game foundations, used by MinTeeGolf and other projects. | Private development |
| AmiLAN | Reusable C network library with non-blocking TCP/UDP, host connections, UDP discovery and optional compression. | Open source |
| Ami2D | Planned reusable 2D game framework following work on GeoDash. | On the drawing board |
More Amiga experiments and utilities include Amiga Minesweeper and adate. I also build IT, networking and PowerShell tools.
Browse all public repositories →
I develop with AI-assisted coding and a lot of real-hardware testing, profiling and iteration. The goal is useful applications and fun games that respect the limits — and exploit the strengths — of classic Amiga machines.
Made for the Amiga community.







