I work low in the stack and build the tooling around it. Compilers and language runtimes are the deep end, but most of what I ship is somewhere between the metal and the interface - real-time graphics, local inference infrastructure, developer tooling, and the web layer when it needs to exist.
Kairo is the largest of these - a statically typed compiled systems language with native bidirectional C and C++ interop. Stage 0 is a C++ bootstrap compiler; Stage 1 is self-hosted and compiles its own source through it. Docs and design notes at kairolang.org.
Talk to me about compiler architecture, LLVM and Clang internals, GPU inference setups, or language design.
Cards generated nightly by scripts/gen_cards.py from the WakaTime API · cards.yml





