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ComputerNerd edited this page Dec 2, 2018
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7 revisions
This page is about how to use Lua API functions. If you want general
information on Lua such as how to run a script and script usage please
read Lua scripts.
The goal of the Lua API is to provide extensive support and to provide
both low level and high level access to all internal data stored in
Retro Graphics Toolkit, and to allow for both platform (the game console
you have currently selected) depended and independent functions.
Another note about the API these functions are designed to not cause a
crash even when called with invalid/incorrect parameters. If this happen
it is a bug and it should be
reported.
Currently the best documentation on these functions is the source code
runlua.cpp.
I have also wrote many examples of calling these API functions here
luaExamples
however these do not necessarily cover all functions.